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Justin Beckett
Justin Beckett
3D Environment Artist
Vancouver, Canada

Summary

I am a 3D Environment Artist, specializing in environments and prop creation. I have a 12+ years professional experience within the entertainment industry.

I started out as a traditional and digital artist, drawing and painting, and I still consistently draw and paint. I got into 3D after I randomly decided to take some courses in 3D modeling and texturing and realized I really loved doing it. I was amazed at how I could take things from my imagination and put them in a 3D world. I have been constantly learning and growing ever since.

Growing up with games, I have been continuously amazed by what is a art of its own. I am amazed by the spectacular lighting and all the beautiful details and colors, the level of imagination you wouldn’t see anywhere else, the worlds that I am able to explore in today’s games and films fascinate and inspire me. To be able to create those worlds, to tell a story, to create something beautiful, something people will remember is what I work hard to achieve.

Skills

Environment ModelingProp Modeling3D ModelingEnvironment DesignDigital SculptingPBR TexturingTexturingLightingTraditional ArtDigital Painting

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Frostbite Engine
Frostbite Engine

Productions

    • Video Game
      FIFA 18 World Cup Expansion
    • Year
      2018
    • Role
      3D Environment Artist
    • Company
      Electronic Arts
    • Video Game
      FIFA 18
    • Year
      2017
    • Role
      3D Environment Artist
    • Company
      Electronic Arts